AI Insights · Timothy · April 2022
Top 5 Hypercasual Games Performance in the Middle East: Q1 2022
Explore the performance of the top 5 hypercasual games in the Middle East during Q1 2022, highlighting trends in downloads, revenue, and active users.
In Q1 2022, the Middle East saw significant activity in the hypercasual gaming sector. Here’s a look at the performance of the top 5 hypercasual games on a unified platform, with data sourced from Sensor Tower.
Kooapps's Snake.io - Fun Online Snake experienced a steady increase in weekly revenue, peaking at approximately $951 in the final week of February. Weekly downloads showed an upward trend mid-quarter, reaching around 141K in the week of March 14, while weekly active users saw a steady climb from 800K to over 1M throughout the quarter.
From Rollic Games, Money Rush saw weekly revenue fluctuating, with a peak of $147 in mid-January. Weekly downloads also varied, hitting a high of 133K in late January before declining to around 42K by the end of March. Active users followed a similar trend, peaking at 252K in early February and gradually decreasing to approximately 119K by the end of the quarter.
AI Games FZ's Sponge Art saw a modest revenue peak of $51 in late January. Weekly downloads started strong with 211K in early January but saw a decline, ending the quarter at around 29K. Active users followed a similar pattern, peaking at 261K in early January and reducing to about 138K by the end of March.
Freeplay LLC's Count Masters: Crowd Runner 3D managed to achieve a peak revenue of $230 in the second week of January. Weekly downloads were highest in early January, reaching 90K, and saw a slight decline to around 56K by the end of March. Active users showed consistent activity, peaking at 304K in mid-January and ending the quarter with approximately 232K.
Lastly, DWANGO Co., Ltd.'s Sandwich Runner did not report any revenue. Weekly downloads saw a significant rise, peaking at 110K in early March. Active users also increased steadily, starting from 32K at the beginning of the quarter and reaching over 244K by the end of March.
For more detailed insights and analysis, visit Sensor Tower.